AI Insights · Timothy · July 2022
Top 5 Free to Play Games in Lithuania Q2 2022
Discover how the top 5 free-to-play games performed in Lithuania during Q2 2022, with insights on downloads, revenue, and active users.
In the second quarter of 2022, the top free-to-play games in Lithuania showcased interesting trends in downloads, revenue, and active user engagement. Here's a detailed look at the performance of the leading titles, based on data from Sensor Tower.
Coin Master from Moon Active experienced fluctuations in its weekly revenue, peaking at around $17.2K in mid-April and gradually decreasing to approximately $12.9K by the end of June. Weekly downloads saw a decline from 1.9K in mid-April to just under 1K in the last week of June. Active users also showed a downward trend, starting at 31.6K in mid-April and ending the quarter at about 23K.
Roblox by Roblox Corporation maintained a consistent revenue stream, with weekly earnings fluctuating between $7.9K and $10.9K. Downloads reached their highest at 3.1K in mid-April but dipped to around 2.6K by late June. The game’s active user base remained robust, peaking at over 161K in the last week of June.
PUBG MOBILE from Tencent Mobile International Limited showed varied revenue, with a high of $8.2K in mid-May and a low of $5.1K by the end of June. Downloads followed a similar pattern, starting at 1.1K in late March and dropping to about 700 by the end of the quarter. Active users saw a slight increase, climbing from 31.8K in late May to 38K by the quarter’s end.
Empires & Puzzles: Match 3 RPG by Small Giant Games experienced stable revenue, peaking at $5.9K at the end of May. Weekly downloads remained relatively steady, hovering around 300 to 350. Active users were consistent throughout the quarter, maintaining an average of about 4.4K.
Brawl Stars from Supercell showed a peak in revenue at $6.9K in early May, which then decreased to around $3.1K by the end of June. Downloads fluctuated, with a high of 2K in mid-April and a low of 1.2K in early June. The game’s active user base remained strong, peaking at 141K in early May and ending the quarter with around 127K.
These performance metrics highlight the dynamic nature of the mobile gaming landscape in Lithuania. For more detailed insights and data, visit Sensor Tower.